I was a contract Game Capture Runner on multiple promotional videos for Marathon. I feel so lucky to have gotten to work with Bungie's capture team for these projects before most of its members were laid off in June 2026. It is one of my favorite gigs I've ever had and I hope I get to do more work like this in the future.
DEATH AWAITS | Marathon Game Trailer
I contributed glitch footage to the noclip team for them to use as brand idents for their second channel, noclip_2. The assets are featured heavily in the noclip_2 Launch Trailer. My glitch assets have been used in multiple noclip_2 videos since then.
I glitched and edited the intro video for Street Uni X. One of my earliest collaborations with daffodil was this promo video, which led to me doing the intro to the game. I studied the intros of many retro extreme sports games shot by shot in preparation for this edit and did my best to do them justice.
In the leadup to Street Uni X's launch, I had the opportunity to run a demo station for the game shortly before it released. I set it to run simultateously on two CRT televisions and an actual PSOne screen for that authentic retro feel. I even included some fake physical copies of the game at the booth by printing covers and slipping them into my own copies of THPS1 and 2.
I have one photo in this game - a photo of a crow I took and corrupted using my circuit bent Game Boy Camera! I also contributed some QA testing to early builds of the game.
I have three photos in this game! Most notable is this crow that blew up on twitter years ago and led Cat down the Game Boy Camera rabbit hole in the first place. For that this game holds a special place in my heart.
I also contributed extensive QA testing to this game. I really enjoyed the process.
Not a game, but a website about games! Founded in 2013 by myself Wyatt Krause. I started this site as a cowriter and webmaster, but eventually I stopped writing words here and just wrote code. I built this website three separate times - once on Blogger (2013), then in Drupal (2016), and one last time using Wagtail (2020). I'm especially proud of the modified backend I made for the admins in the latest version.